Started CGI in 2009.
Have working experience at all stages of project development of varying complexity.
More than three years of experience as an Art Director.
I have the following skills: Team management; Scripting; Documentation; Testing; Sculpting; Modeling; Programming on C # in Unity; Creating logic on Blueprints in UE4; A full cycle of creating PBR models; Creating cutscenes; Video editing; Writing articles; Communicating with the audience and more...